Factions

We use the Factions system in a way to protect land and promote some pvp competition. There are many commands that you can use but here is a bit of information for you.

 

Types of Land

Safe Zone- This land is an area you do not have to worry about pvp on. You also cannot break blocks here, claim the land, or be harmed by mobs in these areas.
War Zone- This land is an area specifically for PVP and PVE. You won't be able to break or place in these zones.
Wilderness- This land is open to you to collect resources, build and even claim land from. Faction Land- In faction lands, people who are not from that faction are not able to open doors. They can, however, activate pressure plates, buttons, and levers. Faction members can harm non-faction members on their land but cannot be harmed themselves. Faction land can be claimed by other factions if the faction's power has gotten too low.

Commands

/f help,h,? [page] – Display a help page
/f list,ls *[page] – Show a list of the factions
/f show,who *[faction tag] – Show detailed information on a certain faction
/f map *[on|off] – Show an ascii-art map of the nearby territory. Per default it will render only when you use the command. If you specify on or off you will toggle if the map should render every once in a while.
/f power *[player name] – Show either your own power (if no name is specified) or another player’s power (if a player name is specified, and permission node factions.viewAnyPower is granted)
/f join [faction name] – Join a faction
/f leave – Leave your faction
/f chat,c – Switch faction only chat on and off
/f home – Teleport to the faction homef
/f create [faction tag] – Create a new faction with you as admin
/f desc [desc] – Change the faction description
/f tag [faction tag] – Change the faction tag
/f open – Switch if invitation is required to join
/f invite,inv [player name] – Invite a player
/f deinvite,inv [player name] – Remove a pending invitation
If your faction is closed invitations are required to join the faction.
/f sethome *[faction tag] – Set the faction home (faction tag can only be specified by those with admin bypass permission; otherwise, it’s for your own faction)
/f claim – Claim the land where you are standing
/f claim [faction=your] [radius=1] – Claim the land in a radius around where you are standing
/f autoclaim [faction=your] – Start auto-claiming land as you walk around
/f unclaim, declaim – Unclaim the land where you are standing
The area claimed is a minecraft “chunk”. It is an 16×16 area all the way from bedrock to the sky. If you are claiming territory from another faction you must start at the border. Only faction moderators and admin can do this.
/f owner *[player name] – Set/remove ownership of a 16×16 claimed territory. If a player name is specified, that player will be added or removed from the owner list for the territory. If no player name is specified, it will either set ownership to the player running the command (if no owners are currently set) or completely clear ownership of the territory.
/f ownerlist – View a list of owners for the current area. Only works inside your own faction’s territory.
/f kick [player name] – Kick a player from the faction.
Faction moderators can kick normal players but not eachother. The faction admin can kick moderators though.
/f mod [player name] – Give or revoke moderator rights to one of the members of the faction. You must be faction admin to do this.
/f admin [player name] – Hand over your admin rights to another member. Note that you are really handing it over. You will not be admin for the faction any longer. You will be turned into a moderator, but the new admin could kick you any time.
/f title [player name] *[title] – Set or remove a players title. This serves special meaning. It’s just fun and allows you to “promote” players.
/f noboom – enable/disable explosions inside your faction’s territory; only available to faction admin and faction moderators for peaceful factions (explained further down)
/f ally [faction name]
/f neutral [faction name]
/f enemy [faction name]
/f money b,balance [faction=yours] - show faction bank balance
/f money d,deposit (amount> [faction=yours] - deposit money into faction bank
/f money w,withdraw (amount> [faction=yours] - withdraw money from faction bank
/f money ff (amount> (faction> (faction> - transfer money from faction to faction
/f money fp (amount> (faction> (player> - transfer money from faction to player
/f money pf (amount> (player> (faction> - transfer money from player to faction

Costs

Everything you do in factions will cost you a bit of money and will come out of the faction's bank. Remember to deposite money into your faction bank.
Claim From Faction Bonus: 30.0
Claim Additional Multiplier: 5.0
Claim Refund Multiplier: 1.0
Claim Unconnected Fee: 10.0
Cost to Create: 200.0
Cost to set Owner: 15.0
Cost Sethome: 30.0
Cost Join: 20.0
Cost Leave: 20.0
Cost to warp to fHome: 5.0
Cost to Map: 10.0
Cost to Ally: 30.0
Cost to Enemy: 100.0